Wiki / Districts

Districts

Unlocked by scrapping MechCorp City. The survivors looked at the giant mech that saved them and moved in. New citizens arrive as your frontier advances; assign them to districts.

  • Factory pays +0.4 percent Scrap per worker, Lab +0.4 percent Components, Arcade +0.4 percent pet drop rate.
  • Housing raises every other district's capacity (+2 per resident). Build homes before factories; the city planner in you knew that.
  • Bonuses cap at +12 percent per district and +20 percent combined. A city, not an exploit.