Wiki / Pets

Pets

Unlocked by scrapping DJ Leggs. Normal wave machines very rarely drop a pocket-sized copy of themselves: a pet. It is the same machine, shrunk, in your colors, and it likes you now.

  • Levels: repeat finds level a pet, +1 percent to its bonus per level. Drops teach up to level 10; the Training Yard takes any pet to level 25.
  • Deploy up to three. Deployed pets trot beside your Mech in battle and feed their bonuses into the run.
  • Bonus types: Damage, Scrap, Components, part drop rate, repair rate. Same-type pets stack additively with each other; the total is a multiplier on the run.
  • The Bonuses drawer under the battle HP bar tracks live drone and pet buffs.
  • Overlord minis: defeat any overlord five times (re-fights count; that is what they are for) and a gold trophy copy joins the bench with its own themed bonus. Every five further defeats add a level up to 10; past that, minis train in the Yard like any other pet. Eleven to collect, one per overlord.
Doombah
+1% to +10% Scrap
Sweeps the battlefield. Keeps what it finds.
ColdFront
+1% to +10% Repair rate
Keeps your coolant chilled and your spirits adequate.
Mowdown
+1% to +10% Damage
Edges. It always wants to do the edges.
HAL-exa
+1% to +10% Part drop rate
Hears a part hit the ground three waves away.
Goodboy
+1% to +10% Components
Fetches Components. Will not explain how.
Greeter
+1% to +10% Scrap
Welcomes enemies to their going-out-of-business sale.
Prime Suspect
+1% to +10% Damage
Delivers. Mostly violence.