Wiki / The Enemies
The Enemies
Every rogue machine you fight is assembled from four parts: a model (the chassis below), a palette (its power band: Factory, Refurb, Overclocked, Mil-Spec, Bricked, in rising order of regret), a loadout (Bare, Tooled, Armed, Bulwark, Volatile) and sometimes a modifier (Giant, Swarm, Glitched, Charged). That is why an Overclocked Volatile Doombah and a Mil-Spec Bulwark Doombah are very different conversations.
Doombah Appliance
A robot vacuum that chose violence. Fast, fragile, and certain it is helping.
weak to energy
ColdFront Appliance
A fridge with a grudge. Heavily insulated, hard to dent, full of expired condiments.
resists kineticweak to energy
Mowdown Appliance
A ride-on mower with no rider and no mercy. The blades are not decorative.
weak to corrosive
HAL-exa Appliance
A smart speaker that stopped taking requests. It only plays sirens now.
resists kineticweak to energy
Goodboy Quadruped
A robot dog that fetches femurs. Yours, specifically. Dissolves embarrassingly in acid.
resists energyweak to corrosive
Greeter Biped
A retail greeter unit. It still says welcome. It does not mean it.
Prime Suspect Drone
A delivery drone with nothing left to deliver except grievances. Bullets mostly annoy it.
weak to kineticresists corrosive
WAR-DEN Mech (boss)
Mil-spec guardian mech. The fun police: armored against kinetics, allergic to lightning.
resists kineticweak to energyresists corrosive
Bosses arrive alone every 10th wave: a very large version of a machine that was already having a bad day.